Update Prototypical Implementation of AR (EN) authored by Akarsu, Berkay's avatar Akarsu, Berkay
...@@ -3,13 +3,16 @@ title: Prototypical Implementation of AR (EN) ...@@ -3,13 +3,16 @@ title: Prototypical Implementation of AR (EN)
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Tip: A separate page has been created in German. (Prototypische Umsetzung von AR (DE)) Tip: A separate page has been created in German. (Prototypische Umsetzung von AR (DE))
# Description of the Work Throughout the Semester
## What is this User Story about? ## What is this User Story about?
This User Story focuses on the development of an Augmented Reality (AR) application for the HoloLens 2. Using the Unreal Engine, a virtual WMW truck will be presented in a specially designed environment. The goal is to realistically control the truck and display critical information such as speed, driving direction, or traffic signs in real-time via the AR headset. This User Story focuses on the development of an Augmented Reality (AR) application for the HoloLens 2. Using the Unreal Engine, a virtual WMW truck will be presented in a specially designed environment. The goal is to realistically control the truck and display critical information such as speed, driving direction, or traffic signs in real-time via the AR headset.
# Description of the Work Throughout the Semester
## Introduction to the Project ## Introduction to the Project
The Unreal Engine serves as the foundation for developing the virtual environment and interaction capabilities. Using AirSim, a simulator for autonomous vehicles, the truck's driving behavior will be realistically simulated. This allows the WMW truck’s controls to be visually appealing and comprehensible. The Unreal Engine serves as the foundation for developing the virtual environment and interaction capabilities. Using AirSim, a simulator for autonomous vehicles, the truck's driving behavior will be realistically simulated. This allows the WMW truck’s controls to be visually appealing and comprehensible.
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